Who Wants to be a Millionaire (UK) Logo

Who Wants to be a Millionaire (UK)

Game Show in which contestants answer questions to win up to £1 Million pounds.

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Beat the Chasers Logo

Beat the Chasers

Contestants take on two, three, four, five or all six of the quiz's resident experts Mark Labbett, Anne Hegerty, Paul Sinha, Jenny Ryan, Daragh Ennis and Shaun Wallace at once. Members of the audience are called out to face five multiple choice questions, with the chance to bank up to £5,000, but if they get the first question wrong they are out. Next, contestants are given the option of playing between two and all five Chasers for increasing amounts of money, but with a decreasing time advantage against them.

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The Chase (UK) Logo

The Chase (UK)

The Chase is a quiz show in which four contestants must pit their wits against The Chaser, a ruthless quiz genius determined to stop them winning at all costs. A thrilling battle of brainpower and quick-thinking ensues, with each contestant trying to outrun the Chaser and bank their prize money before the final round, when the surviving team members join forces to try and win thousands of pounds.

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1000 Heartbeats Logo

1000 Heartbeats

1000 Heartbeats is a quiz show hosted by Vernon Kay, in which contestants have their heart rate constantly monitored. If they complete seven rounds before their heart beats 1,000 times, they could win a jackpot of 25,000 pounds. Every contestant start their game with 1000 Heartbeats. As they play each of the seven rounds, their heart rate is monitored and every single beat of their heart makes one of their 1000 Heartbeats disappear. The aim is to get through as many rounds as their heartbeats allow, banking cash along the way. If their heartbeats run out, they go home with nothing. Contestants battle their way through increasingly challenging rounds of general knowledge, word play and maths, whilst attempting to keep their heart rate under control. Because the quicker their heart beats, the faster their time runs out.

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Tenable Logo

Tenable

Teams of five friends, family members or colleagues take it in turns to build up the prize pot solo by filling in the blanks of a ‘top ten' list on any number of general knowledge subjects. If a player gives five or more correct answers, they add money to the team prize fund and secure their place in the final. The more answers they give after that, the more money they bank. If they get a perfect 10, they add £25,000, making the potential jackpot £125,000. Players each get one 'life' allowing them to give an incorrect answer, but a second mistake will see them eliminated, their winnings wiped from the bank and themselves excluded from the final round. Across the game, the team have three 'nominates'. If a player is stuck for an answer, they can nominate a team member to provide an answer for them. If a player gives an answer the team captain deems incorrect, they can overrule it and replace it with one of their own – but only once per round. One by one, players are faced with this daunting task until they reach the final, at which stage the remaining team members come together to face one last board. However, unlike previous rounds, they must find all ten answers to go home with the prize money.

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